How I Build a Name Generator the Way I Actually Use It
Why I Build First for Feel Most people start with code. I start with feel. If a generator doesn’t produce names I’d personally use in a game, it’s not ready. So I design each generator like a tiny instrument: it should have a tone (genre), a scale (letter rules), and a rhythm (syllable flow). When … Continue reading How I Build a Name Generator the Way I Actually Use It
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